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Vegas Space Heist

Vegas Space Heist

Blast into orbit with Vegas Space Heist and its 720 ways to win, UFO collectors, Super spins, and a 4x Max Win Multiplier

Theme & Atmosphere

It’s Vegas, in orbit. UFOs with Coin obsessions. Neon purple menus, smug little aliens, dogs in handbags. It’s got that polished, sugar-rush charm. But under all that gloss is a slow-burn setup that’s waiting to catch you slipping. You’ll spin surrounded by pop color and arcade noise, but there’s something colder in the bones. Every UFO collecting Coins. Every Meter quietly ticking up. You’re here because you think maybe, the meter will finally pay. And yeah, sometimes... it actually does.

Feature Overview

Vegas Space Heist runs on a 3-4-5-4-3 grid. First, collect those MONEY symbols - M-O-N-E-Y across five Reels. You’ve paid worse to play. It locks prize spots, drops Multipliers from the Bonus Boost Meter you’ve been stacking since forever, and hopes you’re still riding that last win. Each Multiplier hits one prize. You don’t build the meter in Bonus; you build it in base. Think nothing’s happening? It is. Sometimes it just builds behind your back. The meter only resets when it’s dry. If it’s high, you stay. If not, you move. Meanwhile, Coin tokens float into UFOs like tips. Any spin, one might fire off a Jackpot Radar, 12 UFOs, three matches, five fixed Jackpots (5x-1,000x)

Tech Specifications & Mechanics

5 Reels, stacked 3-4-5-4-3. 720 Ways, pays both directions: left to right, right to left, doesn’t care what order it pays in. Min. Bet’s for tourists. Max. Bet’s there if you’ve had a few. Max wins 4,000x per spin. Game’s pure RNG. Same one behind every ‘almost’ you’ve seen before. Plays smooth on mobile, barely notices desktop.

Bet & Paytable Analysis

Top symbol pays 4 on a max line. That’s the diamond. Then it’s dice, purse, Pomeranian, familiar filler. You’ve seen the lineup before. Those base wins are just filler between MONEY symbols. That’s what matters. MONEY locks a Reel, turns it into a prize, and when the Bonus hits, it all comes down to whether the Boost Meter likes you. You only get one Multiplier per prize. Doesn’t matter if the meter’s stacked with 19. You can’t force it. You just hope the big 10x lands where it counts. Meanwhile, Jackpots sneak in from the Radar, random as hell, but they hit. You’ll chase one just because it almost did.

Unique Selling Points

  • Boosts stored across spins, dropped when it counts
  • Pays both directions, 720 Ways total
  • UFOs feed Jackpots on their own terms

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