Official Results — Settlement is based on the governing body’s official results at event conclusion. Later rulings don’t change payouts.
Postponements — Matches not played within 24 hours = void.
Incorrect Matchups — Bets void, though home/away listing doesn’t matter.
Team Name Changes — Rebrands, mergers, or org-swaps don’t void bets.
Early Starts — Bets placed after actual start = void. Bets before start = action.
Abandoned Matches — Void unless result is already locked in.
Match/Map Replay — Replays (draws, resets) are separate events. If abandoned, void unless outcome already decided.
Map Count Changes — If the scheduled map number shifts, all bets void except those already determined.
Walkovers — If declared before start, all bets void.
Map Advantage — If format gives a team a map lead, that map counts as a win.
Technical Delays — If live play halts over 6 hours: live bets void unless settled, prematch bets still valid if resumed within 24 hours. If resumed, treated as new live event.
First Blood — Only kills by enemy team count.
Towers/Buildings — Destroyed by champs, minions, or otherwise, all count. Respawns count too.
Surrender — Settled per governing body/API/broadcast.
Time-Based Markets — In-game clock is law. If objective isn’t destroyed, bets void.
Chronobreak — Settlement follows events after restart. Disregarded objectives (e.g., Dragons, Towers) won’t count.
Player Specials — Must play for bets to stand.
Champion Specials — All champions offered count, even if not picked.
Team/Tournament Specials — Settled by official scoreboards.
MVP — Based on official organizer announcement.
Map/Round Betting — If format changes, bets void.
Replayed Rounds — Prematch & “Next Round” stand, current round live bets void.
Kill Markets — Settled by official scoreboard/API/broadcast.
Hardpoint — Spread markets settled on final map points.
Search & Destroy — Spread markets settled on final round score.
Overtime counts unless market specifies “regulation only.”
Round/Map Betting — If number of rounds/maps shifts, bets void. Replayed rounds = prematch bets stand, live bets void unless outcome decided.
Player Betting — Player must finish match/map. Otherwise, void unless already settled.
Kill Markets — Based on official scoreboards, API, or broadcast.
Tournament/Map Specials — Settled per governing body, even if maps rotate.
HLTV Specials — Settled using hltv.org official posts.
Match Medic — Bets settled on official result after reset; disregarded rounds/kills don’t count.
Pistol Round — Only first round of each half.
Substitutes — Do not affect settlement.
First Blood — Enemy kill only.
Surrender — Settled per governing body/API/broadcast.
Player Specials — Player must play.
Team/Tournament Specials — Settled by official scoreboards
Round Winner — Team finishing 1st wins, regardless of kills.
Kill/Point Markets — Settled per official results.
Top 3 Finish — Based on placing, kills irrelevant.
Settlement includes OT unless “Draw” option listed, then regulation only.
Settlement includes Dark Tyrant.
First Guild to Kill X Boss — Settled by official organizer.
Settlement includes OT, except where “Draw” is quoted—then regulation only.
Map Betting — Draw = void.
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