Match Betting – Settled on 90 minutes (plus stoppage). Extra time/penalties don’t count. Exceptions: friendlies (settled on result when game ends, regardless if 90 is played) and beach soccer (36 minutes). If non-standard formats (3–4 periods, longer than 90), half/total markets = void.
Postponed/Abandoned Matches – Postponed = void unless rescheduled same day. Bets stand if played within 24 hours for FIFA World Cup, UEFA Euro, AFCON, UK domestic cup finals/playoffs, UCL/UEL (group stage+). Abandoned = void unless resumed in 24h, or outcome already decided.
Venue Change – Bets stand if home side remains home. If home/away are reversed, bets = void.
Goalscorer Markets
First: Player must start before first goal.
Last/Anytime: Player must appear.
Abandoned after goal = first/no-goal bets stand; last goal = void.
Own goals never count.
Scorecasts – First goalscorer + correct score combo. Player must start before first goal. Own goals don’t count.
Timecasts – First scorer + correct time. Player must start before first goal. Zero team score = loss. Own goals don’t count.
Double Chance – Pick two of three outcomes (e.g., home win or draw).
First Goal Time – Settled via flashscore.com.
Shutout Win – Team must win and concede zero.
Total Corners – Retakes = one. Awarded but untaken = don’t count.
Total Bookings – Only players count (no coaches/subs). Yellow = 1pt, red = 2pts, max 3pts per player.
First Yellow Card – Straight red ≠ yellow. Multiple bookings in one incident: card shown first decides.
Man of the Match – Settled via official source (e.g., UEFA.com).
Win Both Halves – Team must outscore opponent separately in both halves.
Asian Handicaps
Whole Ball (e.g., -3.0): Win by exact margin = push/refund.
Half Ball (e.g., -1.5): No push option, clean win/loss.
Quarter Ball (e.g., -1.0/-1.5): Stake split between whole & half ball. Example: bet $100 on -1.0/-1.5 = two $50 bets. If win by one, half refund/half loss.
Related Contingency – No mixing spreads, moneylines, totals from same game in parlays. Void if attempted.
Mythical Match – Imaginary clash; results based on teams’ actual same-day scores. Draw wins if equal. Postponed/abandoned = standard rules apply.
Match Stats – Attempts, shots on target, offsides, tackles settled per whoscored.com.
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